Apr 10, 2007, 01:59 PM // 13:59
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#41
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Krytan Explorer
Join Date: Nov 2006
Guild: The Krimzon Odyssey [KO]
Profession: A/
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I wouldn't look at BH as a shutdown skill as the duration isn't as great as it could be now, but look at is as a way to keep a monk down while you spike the crap out of him. BH followed by a strong spike combo will render him useless to heal while you kill him the same as any other squishy!
and about the recall glitch, are you sure you didnt just stop next to a wall? Shadow steps can't go past walls and such, but I believe teleporting had a similar glitch that people used to get out of the map... I'll... "test" this when I get home xD top of wizards tower ftw?
EDIT: also, AoD is still one of my favorite skills, PvP AND PvE. It is the ultimate survival/killing skill an assassin can have. Although it doesn't hex or daze, it still gets you in and out of where you need to go. A great PvE build is AoD, golden fox, fox fangs, death blossom, maybe add jagged strike/wild strike for a quicker path ot DB . Basic build, nice outcome.
Last edited by Samurai-JM; Apr 10, 2007 at 02:14 PM // 14:14..
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Apr 10, 2007, 02:06 PM // 14:06
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#42
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Desert Nomad
Join Date: Sep 2006
Guild: Crimson Claw
Profession: W/
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@ensoriki... the whole game is filled with idiots. but gvg is the highest form of pvp in the game.
and saying boaSP sucks is just ignorant... because it works, very well in fact, in a balanced team. Its when you see them running around with no support and no discernment on targets, thats when you see sucky Boa.
It does what the 'sin is supposed to do....quick and powerful spike, which can be done by other builds yes, but why in the world would you even think about defense in a GVg build?
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Apr 10, 2007, 04:28 PM // 16:28
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#44
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Forge Runner
Join Date: Aug 2006
Location: Canada bro.
Profession: A/D
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Quote:
Originally Posted by clawofcrimson
@ensoriki... the whole game is filled with idiots. but gvg is the highest form of pvp in the game.
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Thats because its a competition and ladder, that doesn't mean its not full of idiots. Rather it means its somewhere if even if your idiotic you get recognized for...high pvping.
Quote:
Originally Posted by clawofcrimson
and saying boaSP sucks is just ignorant... because it works, very well in fact, in a balanced team. Its when you see them running around with no support and no discernment on targets, thats when you see sucky Boa.
It does what the 'sin is supposed to do....quick and powerful spike, which can be done by other builds yes, but why in the world would you even think about defense in a GVg build?
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Boa works, on people who don't prepare for such stuff, monks Pre prot an assassin can Pre cast block, or heart of shadow, fiegned, whatever. Warriors, have stances...Rangers...
Sure all out attack is nice, but killing 1 person and dying a second later isn't.
And if your BOA sin has support the other team does too, and if they're a pressure team your once every 20 second spike that doesnt kill if there monk is smart will soon just be a small nuisance.
__________________________________________________ __________
Anyhow im still waiting for A shadow refuge Conditional heal buff -_-....someday...
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Apr 10, 2007, 04:42 PM // 16:42
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#45
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Lion's Arch Merchant
Join Date: Feb 2006
Location: Kamadan
Guild: Acolites of Anguish [aOa]
Profession: A/
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Quote:
Originally Posted by Samurai-JM
and about the recall glitch, are you sure you didnt just stop next to a wall? Shadow steps can't go past walls and such, but I believe teleporting had a similar glitch that people used to get out of the map... I'll... "test" this when I get home xD top of wizards tower ftw?
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i believe theres no walls between me and my ally when i run straight down a hill, well anyways u will see wat i mean when u test it out for urself
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Apr 10, 2007, 07:30 PM // 19:30
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#46
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Forge Runner
Join Date: Aug 2006
Location: Canada bro.
Profession: A/D
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From what I can remember the game sees if you can naturally go past those walls since when you activate aura of displacement and hide behind a cliff you still get warped back.
Perhaps it retraces your steps, so recall would work but for it to warp you back to your spot there has to be no wall in the retrace.
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Apr 10, 2007, 08:48 PM // 20:48
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#47
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Banned
Join Date: Dec 2005
Location: Belgium
Guild: [ROSE]
Profession: A/
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All shadowsteps work the same.
GW checks if people can walk to whereever your destination is. If so, you shadowstep there. If not, you shadowstep to the nearest possible location.
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Apr 10, 2007, 11:32 PM // 23:32
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#48
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Krytan Explorer
Join Date: Nov 2006
Guild: The Krimzon Odyssey [KO]
Profession: A/
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nope, recall does NOT teleport you through objects, and you cannot get stuck. just tried it, it shadow stepped me up to a wall and stopped, It wouldn't take me any further.
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Apr 11, 2007, 08:54 AM // 08:54
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#49
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Banned
Join Date: Dec 2005
Location: Belgium
Guild: [ROSE]
Profession: A/
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You have to try with an opened and closed GvG gate. You can shadowstep through the walls if the gate is open.
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